This utility creates a new table that is a copy of the selected table, but with columns and rows swapped round.
// Rotate Table Object oldTable = null Object oldRow = null Object oldCell = null Object newTable = null Object newRow = null Object newCell = null int c = 0 int r = 0 Array a = create(1,1) oldCell = current Object if (null oldCell || !cell(oldCell)) { infoBox("No table selected!") halt } oldTable = getTable(oldCell) for oldRow in table(oldTable) do { c = 0 for oldCell in row(oldRow) do { put(a, (string oldCell."Object Text" ""), r, c) c++ } r++ } print c " columns " r " rows \n" newTable = table(oldTable, c, r) c = 0 r = 0 for newRow in table(newTable) do { c = 0 for newCell in row(newRow) do { if (c == 0) { newCell."Object Text" = richText("{\\b " (string get(a, c, r)) "}") } else { newCell."Object Text" = (string get(a, c, r)) } c++ } r++ }